There are many softwares used in the world of computer graphics. The SAG program at Eastern Michigan focuses on several softwares that are commonly used in the fields of simulation and animation. Learning these standardized tools allows SAG students to develop a broad range of skills that are easily transferred to other software applications, making SAG graduates desirable to prospective employers.
3DS Max is used for the majority of the 3-dimensional work in classes. Modeling, texturing, lighting, rigging, animation, and more are topics covered within 3DS Max.
Students will employ Photoshop mostly for creating digital images that are imported into 3DS Max and applied as textures to 3-dimensional models. It is also used to create user interface elements, such as buttons, for use in Flash.
Flash can create animated and/or interactive graphics. It serves to introduce SAG students to basic animation principles. Later in the program, Flash is used to combine animation projects with a user interface, allowing informational software modules to be built by students as a senior project.
3DS Max outputs sequences of image files of animations. After Effects takes these sequences and lets the user combine them into a single movie file. Additional effects, such as titles and other text, can be added as well.
Revit is used for architectural design and rendering. Users can rapidly develop models of complex buildings. Images of the models can be rendered within Revit or can be exported to another software, such as 3DS Max, for further development.
Autocad is a well-known software for drafting and design. Students learn Autocad early in the SAG program to get them aquainted with how many modeling and design softwares work. This prepares them for later coursework using 3DS Max.